According to a new report, Steam Deck spare parts could be stocked by iFixit in just a few months.
The Verge spoke to Kevin Purdy, editor of iFixit – the tech site that publishes hardware teardowns and rates the repairability of devices – who said said parts will be available starting this summer.
As you may recall, in February Valve revealed that iFixit would be one of the authorized sellers of spare parts for its portable gaming PC, but we weren’t sure when that program would kick off.
The Verge has also been looking into what coins might be available initially, but hasn’t had any fun getting any specifics yet (although the site has flagged an email marketing signup you can use to get notified by iFixit when the official Steam Deck Parts are in stock).
However, Valve has previously mentioned that two items that will go on sale should be controllers and SSDs, obvious and useful candidates for replacement should something go wrong with the originals. The company also mentioned that “maybe more” components will also be available for purchase.
Note, however, that Valve shared the above details in a video (from October 2021) where the company pointed out that Steam Deck owners are not recommended to open the device, and that its components “are not really designed to be user”. -swappable” even if it is possible.
Analysis: Always good to have options…
That said, Valve’s aforementioned video from last year shows how to perform tasks like swapping SSDs, and the company no doubt realizes that some people will open up their devices – but assumes that only confident and serious gamers of technology will do it (at their own risk, of course).
Obviously this is a useful setup to have for those who are up to the task, and if a controller goes bad, or the drive, it would be great to be able to replace it and get your Steam working. Deck without paying for the material should be sent back for repair.
We’ve already seen in the early days of the Steam Deck that there were reports of stick drift – meaning a direction is registered on the stick when it’s not touched – but Valve quickly fixed it. this via an update, as it was a problem on the software side, not a problem with the hardware itself, thankfully.